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BB-tierCyberpunkVR Port by dariulone

Night City with tracked hands: reload a pistol by pulling the magazine yourself and holster it on your hip.

The catch: It is an early, experimental mod that needs a dozen other Cyberpunk mods and the 2.31 game patch.

Get it running Official page

2 VR mods for Cyberpunk 2077

Pick the one that fits how you play. Best tier first.

Will it run on your rig?

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Launch Kit

Get Cyberpunk 2077 running

0 of 9

Steps are general until you ; then the runtime step matches your headset.

  1. Set your VR runtime

    Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.

    General step from us
  2. Install Cyberpunk 2077

    Install it and launch it once in flat mode to finish first-time setup, then quit. The creator says it needs Cyberpunk 2077 PC, patch 2.31.

    General step from us
  3. Have these ready

    Cyberpunk 2077 PC 2.31 · RED4ext, Cyber Engine Tweaks, redscript, ArchiveXL, TweakXL · Codeware 1.20 or newer · Visual Holsters, Visible Bullets, Equipment-EX, Nova Optics, Input Loader · More Occluders (Scripted v0.3) · OpenXR runtime (SteamVR also supported)

    From the creator's guide
  4. Creator step 1

    Install RED4ext, Cyber Engine Tweaks and redscript, plus the other Nexus dependencies the README lists.

    From the creator's guide
  5. Creator step 2

    Download the release archive and extract it into the Cyberpunk 2077 game root (the folder holding bin, r6 and red4ext).

    From the creator's guide
  6. Creator step 3

    Remove any old CyberpunkVR_Hands.dll and any dxgi.dll from R.E.A.L. VR, since both fight over the same engine hooks.

    From the creator's guide
  7. Creator step 4

    Start your OpenXR runtime first, then launch the game and pick your headset in the launcher.

    From the creator's guide
  8. Creator step 5

    Hold L3 and R3 for one second (or press F10) to open the in-headset settings overlay.

    From the creator's guide
  9. First launch in VR

    Put the headset on, then start Cyberpunk 2077 the way the creator's guide says. Calibrate your height in the first area.

    General step from us

Stuck?

Author calls it an experimental community mod and advises backing up saves

Reported on the creator's page or the linked sources. Known issue

Long dependency list; a leftover second DLL in red4ext plugins crashes the game

Reported on the creator's page or the linked sources. Known issue

Cannot sit beside R.E.A.L. VR's dxgi.dll

Reported on the creator's page or the linked sources. Known issue

Tied to game patch 2.31

Reported on the creator's page or the linked sources. Known issue

Black screen in the headset

This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us

Controllers don't show up

Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us

Stutter or low frame rate

Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us

The mod didn't load at all

Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us

Prefer a guide that talks back?

Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.