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BB-tierIlya's Elden Ring VR (ERVR) by Ilyamez

Swing a greatsword with your own arm and grab the hilt with the other hand to two-hand it.

The catch: Offline only with Easy Anti-Cheat off, and still a young release with bugs.

Get it running Official page

2 VR mods for ELDEN RING

Pick the one that fits how you play. Best tier first.

Will it run on your rig?

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Launch Kit

Get ELDEN RING running

0 of 9

Steps are general until you ; then the runtime step matches your headset.

  1. Set your VR runtime

    Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.

    General step from us
  2. Install ELDEN RING (Steam)

    Install it and launch it once in flat mode to finish first-time setup, then quit. The creator says it needs Game exe 2.6.2.0 (patch 1.16.2) or 2.7.1.0 (patch 1.17.1).

    General step from us
  3. Have these ready

    ELDEN RING on Steam, offline with EAC disabled · OpenXR runtime: Quest Link or Air Link, Virtual Desktop with VDXR, or SteamVR · ReShade 6.8 add-on build (bundled) · R.E.A.L. VR files removed first

    From the creator's guide
  4. Creator step 1

    Delete R.E.A.L. VR files (dxgi.dll, RealVR64.dll, openvr_api.dll, cudart64_12.dll, RealVR.ini) from the Game folder.

    From the creator's guide
  5. Creator step 2

    Extract ERVR-v0.4.0.zip into the Game folder beside eldenring.exe, without an extra subfolder.

    From the creator's guide
  6. Creator step 3

    Make your headset's runtime the active OpenXR runtime and start it before the game.

    From the creator's guide
  7. Creator step 4

    Put Steam offline and launch with EAC disabled, then check ERVR.log for the openxr backend line.

    From the creator's guide
  8. Creator step 5

    Load an offline save; menus and cutscenes show on a cinema panel by design.

    From the creator's guide
  9. First launch in VR

    Put the headset on, then start ELDEN RING the way the creator's guide says. Calibrate your height in the first area.

    General step from us

Stuck?

Offline only: online play with the mod risks a permanent ban, and multiplayer is not supported

Reported on the creator's page or the linked sources. Known issue

Mounted riding (Torrent) camera offset is still a bit buggy

Reported on the creator's page or the linked sources. Known issue

Only verified on two game builds; other builds may leave first person and combat disabled

Reported on the creator's page or the linked sources. Known issue

Developed mainly on Quest 3 with Touch Plus; other controllers rely on community reports

Reported on the creator's page or the linked sources. Known issue

Black screen in the headset

This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us

Controllers don't show up

Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us

Stutter or low frame rate

Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us

The mod didn't load at all

Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us

Prefer a guide that talks back?

Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.