
F.E.A.R.
Walk Armacham's corridors with a gun in each tracked hand, drawing from body holsters and reloading by hand.
The catch: Base campaign only, and Quest 3 is the one headset the author has physically validated.
2 VR mods for F.E.A.R.
Pick the one that fits how you play. Best tier first.
- AA-tierF.E.A.R. VRTheFreeMike · Dedicated conversionBase campaign only, and Quest 3 is the one headset the author has physically validated.
- BB-tierF.E.A.R. VR (DR-89)DR-89 · Source engineStill a beta with extra setup (Public Tools), and TheFreeMike's mod is much further along.
Will it run on your rig?
Check my rig
Set your rig to check fit.
Launch Kit
Get F.E.A.R. running
Steps are general until you ; then the runtime step matches your headset.
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Set your VR runtime
Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.
General step from us -
Install F.E.A.R. (Steam)
Install it and launch it once in flat mode to finish first-time setup, then quit. The creator says it needs Verified GOG or original Steam base-game executable (checked by Setup).
General step from us -
Have these ready
Unmodified Steam or GOG base game that already runs · Windows 10/11 PC capable of PC VR · Quest: Virtual Desktop with VDXR, or Steam Link with SteamVR and Win32 OpenXR support; other headsets via SteamVR (experimental)
From the creator's guide -
Creator step 1
Download the fear-vr zip and its .sha256 from the release Assets and verify it
From the creator's guide -
Creator step 2
Extract the whole zip, keeping setup-files beside F.E.A.R. VR Setup.exe
From the creator's guide -
Creator step 3
Close the game, run Setup, pick the base-game folder and choose Install or Upgrade
From the creator's guide -
Creator step 4
Connect your headset through a supported runtime
From the creator's guide -
Creator step 5
Run F.E.A.R. VR.exe, choose a desktop mode and select Play in VR
From the creator's guide -
First launch in VR
Put the headset on, then start F.E.A.R. the way the creator's guide says. Calibrate your height in the first area.
General step from us
Stuck?
Meta Quest Link and Air Link are unsupported, including through SteamVR
Reported on the creator's page or the linked sources. Known issue
Only Quest 3 with Touch controllers is physically validated; other hardware is experimental
Reported on the creator's page or the linked sources. Known issue
A ReShade OpenXR layer can make the game start flat
Reported on the creator's page or the linked sources. Known issue
Windows Defender may block the unsigned download
Reported on the creator's page or the linked sources. Known issue
Black screen in the headset
This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us
Controllers don't show up
Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us
Stutter or low frame rate
Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us
The mod didn't load at all
Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us
Prefer a guide that talks back?
Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.