
Senua's Saga: Hellblade II
See Senua's second journey with head tracking in first or third person.
Needs a gamepad. No motion-controller gameplay: you hold a controller (or use keyboard and mouse) and look around with your head.
The catch: Needs a 4090-class PC per the coverage.
More UEVR compatibility and setup guides
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Launch Kit
Get Senua's Saga: Hellblade II running
Steps are general until you ; then the runtime step matches your headset.
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Set your VR runtime
Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.
General step from us -
Install Senua's Saga: Hellblade II (Steam)
Install it and launch it once in flat mode to finish first-time setup, then quit.
General step from us -
Have these ready
.NET 6.0 runtime (UEVR prerequisite per docs) · UEVR injector (praydog) · SteamVR/OpenVR or OpenXR runtime · Game running on Direct3D 11 or 12
From the creator's guide -
Creator step 1
Install the .NET 6.0 runtime, then extract UEVR and run UEVRInjector.exe.
From the creator's guide -
Creator step 2
Get UEVR from GitHub or the Flat2VR Discord (Road to VR says the Discord provides all needed software).
From the creator's guide -
Creator step 3
Start Hellblade II, pick it in the injector, choose first- or third-person and Inject.
From the creator's guide -
First launch in VR
Put the headset on, then start Senua's Saga: Hellblade II the way the creator's guide says. Calibrate your height in the first area.
General step from us
Stuck?
Road to VR (May 2024): very demanding, high-end PC needed
Reported on the creator's page or the linked sources. Known issue
Optional Nexus mod removes motion blur, chromatic aberration, film grain and letterboxing
Reported on the creator's page or the linked sources. Known issue
Black screen in the headset
This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us
Controllers don't show up
Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us
Stutter or low frame rate
Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us
The mod didn't load at all
Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us
Prefer a guide that talks back?
Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.