
Quake II
The Strogg war on your PC headset, with motion-controlled guns and a wheel for switching weapons.
The catch: Very new community port with a few untuned expansion weapons.
Will it run on your rig?
Check my rig
Set your rig to check fit.
Launch Kit
Get Quake II running
Steps are general until you ; then the runtime step matches your headset.
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Set your VR runtime
Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.
General step from us -
Install Quake II (Steam)
Install it and launch it once in flat mode to finish first-time setup, then quit.
General step from us -
Have these ready
Your own copy of Quake II (with expansions if you own them) · 64-bit Windows · PC VR headset with an OpenXR runtime (VDXR, SteamVR or Oculus)
From the creator's guide -
Creator step 1
Download and extract the release (about 16 MB, no game data)
From the creator's guide -
Creator step 2
Run Setup.bat once to copy your game data and build the weapon wheel art
From the creator's guide -
Creator step 3
Start your VR runtime
From the creator's guide -
Creator step 4
Run Play Quake II VR.bat
From the creator's guide -
First launch in VR
Put the headset on, then start Quake II the way the creator's guide says. Calibrate your height in the first area.
General step from us
Stuck?
On Quest 2 the id logo, intro and first menu appear doubled; Quest 3 is fine
Reported on the creator's page or the linked sources. Known issue
Six mission-pack weapons have untuned offsets (adjust in the in-game alignment page)
Reported on the creator's page or the linked sources. Known issue
Plasma Beam draws from the face
Reported on the creator's page or the linked sources. Known issue
Intro cinematics skipped by default (vr_intro_movie 1 restores them)
Reported on the creator's page or the linked sources. Known issue
Setup may download about 169 MB of Team Beef HD assets
Reported on the creator's page or the linked sources. Known issue
Black screen in the headset
This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us
Controllers don't show up
Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us
Stutter or low frame rate
Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us
The mod didn't load at all
Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us
Prefer a guide that talks back?
Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.