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AA-tierQuake VR: UNLEASHED by Vittorio Romeo

Dual-wield, melee and climb through Quake's campaign and mission packs on the Ironwail engine.

The catch: Fresh 1.0 release with only one headset playtested.

Get it running Official page

Will it run on your rig?

Check my rig

Set your rig to check fit.

Launch Kit

Get Quake running

0 of 8

Steps are general until you ; then the runtime step matches your headset.

  1. Set your VR runtime

    Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.

    General step from us
  2. Install Quake (Steam)

    Install it and launch it once in flat mode to finish first-time setup, then quit.

    General step from us
  3. Have these ready

    Quake (full game) · OpenXR runtime: VDXR (recommended), SteamVR or Meta Quest Link · x64 Windows PC with OpenGL 4.3 GPU

    From the creator's guide
  4. Creator step 1

    Download and run QuakeVR-Setup.exe from the latest release

    From the creator's guide
  5. Creator step 2

    Start your OpenXR runtime and put the headset on

    From the creator's guide
  6. Creator step 3

    Press Play in VR

    From the creator's guide
  7. Creator step 4

    Complete the first-run VR Calibration to reach the VR Hub

    From the creator's guide
  8. First launch in VR

    Put the headset on, then start Quake the way the creator's guide says. Calibrate your height in the first area.

    General step from us

Stuck?

README warns it is in active development with rough edges

Reported on the creator's page or the linked sources. Known issue

Playtested on Meta Quest 3 via Virtual Desktop; other headsets untested

Reported on the creator's page or the linked sources. Known issue

Black screen in the headset

This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us

Controllers don't show up

Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us

Stutter or low frame rate

Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us

The mod didn't load at all

Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us

Prefer a guide that talks back?

Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.