
Quake
Dual-wield, melee and climb through Quake's campaign and mission packs on the Ironwail engine.
The catch: Fresh 1.0 release with only one headset playtested.
Will it run on your rig?
Check my rig
Set your rig to check fit.
Launch Kit
Get Quake running
Steps are general until you ; then the runtime step matches your headset.
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Set your VR runtime
Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.
General step from us -
Install Quake (Steam)
Install it and launch it once in flat mode to finish first-time setup, then quit.
General step from us -
Have these ready
Quake (full game) · OpenXR runtime: VDXR (recommended), SteamVR or Meta Quest Link · x64 Windows PC with OpenGL 4.3 GPU
From the creator's guide -
Creator step 1
Download and run QuakeVR-Setup.exe from the latest release
From the creator's guide -
Creator step 2
Start your OpenXR runtime and put the headset on
From the creator's guide -
Creator step 3
Press Play in VR
From the creator's guide -
Creator step 4
Complete the first-run VR Calibration to reach the VR Hub
From the creator's guide -
First launch in VR
Put the headset on, then start Quake the way the creator's guide says. Calibrate your height in the first area.
General step from us
Stuck?
README warns it is in active development with rough edges
Reported on the creator's page or the linked sources. Known issue
Playtested on Meta Quest 3 via Virtual Desktop; other headsets untested
Reported on the creator's page or the linked sources. Known issue
Black screen in the headset
This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us
Controllers don't show up
Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us
Stutter or low frame rate
Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us
The mod didn't load at all
Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us
Prefer a guide that talks back?
Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.