
Risk of Rain 2
Run Risk of Rain 2 with motion-controlled hands, via a community rebuild of the classic VR mod.
The catch: The original is deprecated; this is a new, lightly used rebuild (about 1.2K downloads) with menu gaps.
Will it run on your rig?
Check my rig
Set your rig to check fit.
Launch Kit
Get Risk of Rain 2 running
Steps are general until you ; then the runtime step matches your headset.
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Set your VR runtime
Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.
General step from us -
Install Risk of Rain 2 (Steam)
Install it and launch it once in flat mode to finish first-time setup, then quit. The creator says it needs Current Steam build (known-issues section mentions the October 2026 build).
General step from us -
Have these ready
BepInExPack, RoR2BepInExPack, FixPluginTypesSerialization, HookGenPatcher · PC VR headset with the matching OpenXR runtime set as active
From the creator's guide -
Creator step 1
Uninstall DrBibop's original VRMod first; two copies must not coexist.
From the creator's guide -
Creator step 2
Install Resurrected VRMod with r2modman or Thunderstore Mod Manager (dependencies auto-install).
From the creator's guide -
Creator step 3
Set your headset's OpenXR runtime active (VDXR for Virtual Desktop, Oculus app for Link/Rift, SteamVR for Index/Vive, WMR for Reverb).
From the creator's guide -
Creator step 4
Start modded; on first launch it copies OpenXR files, so relaunch if the headset stays black.
From the creator's guide -
First launch in VR
Put the headset on, then start Risk of Rain 2 the way the creator's guide says. Calibrate your height in the first area.
General step from us
Stuck?
Hands are not shown in menus, which are navigated like a gamepad
Reported on the creator's page or the linked sources. Known issue
Hands for Seekers of the Storm, Alloyed Collective and Hallowed Concepts survivors are generated at runtime and unpolished
Reported on the creator's page or the linked sources. Known issue
Loading screen can sit at 0% for around 20 seconds
Reported on the creator's page or the linked sources. Known issue
bHaptics/Shockwave support untested; page tags it AI Generated
Reported on the creator's page or the linked sources. Known issue
Black screen in the headset
This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us
Controllers don't show up
Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us
Stutter or low frame rate
Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us
The mod didn't load at all
Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us
Prefer a guide that talks back?
Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.