
Silent Hill 2
Swing a plank or aim a shotgun with both hands as James, with the map held open in front of you.
The catch: Development stopped in late 2024, and the body stays hidden outside cutscenes.
More UEVR compatibility and setup guides
2 VR mods for Silent Hill 2
Pick the one that fits how you play. Best tier first.
- Aprovisional A-tierSH2R-UEVR (UEVR improvements and motion controls)praydog · UEVRDevelopment stopped in late 2024, and the body stays hidden outside cutscenes.
- BB-tierSilent Hill 2 VR UEVR ProfileNynoen · UEVRCutscene camera angles are sacrificed because the camera is attached to the character.
Will it run on your rig?
Check my rig
Set your rig to check fit.
Launch Kit
Get Silent Hill 2 running
Steps are general until you ; then the runtime step matches your headset.
-
Set your VR runtime
Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.
General step from us -
Install Silent Hill 2
Install it and launch it once in flat mode to finish first-time setup, then quit.
General step from us -
Have these ready
Latest UEVR nightly build · OpenXR or OpenVR headset with motion controllers
From the creator's guide -
Creator step 1
Install the latest UEVR nightly build (or use Rai Pal).
From the creator's guide -
Creator step 2
Download the latest release zip from the GitHub releases page.
From the creator's guide -
Creator step 3
In UEVR click Import Config and pick the zip.
From the creator's guide -
Creator step 4
Delete any older UEVR profile for the game first, since it may conflict.
From the creator's guide -
First launch in VR
Put the headset on, then start Silent Hill 2 the way the creator's guide says. Calibrate your height in the first area.
General step from us
Stuck?
Last release and commit are from late 2024, so later game patches are untested here
Reported on the creator's page or the linked sources. Known issue
Body inverse kinematics not working, so the body is hidden outside cutscenes
Reported on the creator's page or the linked sources. Known issue
Issues opened through 2026 mention a map popping open on Quest 3 and requests for snap turn
Reported on the creator's page or the linked sources. Known issue
Black screen in the headset
This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us
Controllers don't show up
Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us
Stutter or low frame rate
Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us
The mod didn't load at all
Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us
Prefer a guide that talks back?
Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.