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AA-tierUEVR Profile 6DOF Motion Combat by Pande4360

Swing a real-collision lightsaber and push, pull and slow enemies with hand gestures in Fallen Order.

The catch: Combat is still marked work in progress and a couple of story beats need workarounds.

Get it running Official page

More UEVR compatibility and setup guides

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Launch Kit

Get STAR WARS Jedi: Fallen Order running

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Steps are general until you ; then the runtime step matches your headset.

  1. Set your VR runtime

    Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico.

    General step from us
  2. Install STAR WARS Jedi: Fallen Order (Steam)

    Install it and launch it once in flat mode to finish first-time setup, then quit.

    General step from us
  3. Have these ready

    UEVR build 1107 (what the author tested) · OpenXR recommended

    From the creator's guide
  4. Creator step 1

    Extract UEVR (1107 tested) and launch UEVRInjector.exe.

    From the creator's guide
  5. Creator step 2

    Import starwarsjedifallenorder.zip with the Import button, once.

    From the creator's guide
  6. Creator step 3

    Start the game, select it in the dropdown and inject.

    From the creator's guide
  7. Creator step 4

    If scripts misbehave, press reset scripts in the UEVR Lua loader menu.

    From the creator's guide
  8. First launch in VR

    Put the headset on, then start STAR WARS Jedi: Fallen Order the way the creator's guide says. Calibrate your height in the first area.

    General step from us

Stuck?

Tutorial prompts revert controls to default UEVR scheme

Reported on the creator's page or the linked sources. Known issue

Lightsaber breaks officially after the first Dagobah temple; do not use it until fixed

Reported on the creator's page or the linked sources. Known issue

Dagomir end boss probably needs finishing with a force push

Reported on the creator's page or the linked sources. Known issue

Combat system is marked WIP

Reported on the creator's page or the linked sources. Known issue

Black screen in the headset

This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us

Controllers don't show up

Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us

Stutter or low frame rate

Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us

The mod didn't load at all

Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us

Prefer a guide that talks back?

Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.