
STAR WARS Jedi: Fallen Order
Swing a real-collision lightsaber and push, pull and slow enemies with hand gestures in Fallen Order.
The catch: Combat is still marked work in progress and a couple of story beats need workarounds.
More UEVR compatibility and setup guides
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Launch Kit
Get STAR WARS Jedi: Fallen Order running
Steps are general until you ; then the runtime step matches your headset.
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Set your VR runtime
Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico.
General step from us -
Install STAR WARS Jedi: Fallen Order (Steam)
Install it and launch it once in flat mode to finish first-time setup, then quit.
General step from us -
Have these ready
UEVR build 1107 (what the author tested) · OpenXR recommended
From the creator's guide -
Creator step 1
Extract UEVR (1107 tested) and launch UEVRInjector.exe.
From the creator's guide -
Creator step 2
Import starwarsjedifallenorder.zip with the Import button, once.
From the creator's guide -
Creator step 3
Start the game, select it in the dropdown and inject.
From the creator's guide -
Creator step 4
If scripts misbehave, press reset scripts in the UEVR Lua loader menu.
From the creator's guide -
First launch in VR
Put the headset on, then start STAR WARS Jedi: Fallen Order the way the creator's guide says. Calibrate your height in the first area.
General step from us
Stuck?
Tutorial prompts revert controls to default UEVR scheme
Reported on the creator's page or the linked sources. Known issue
Lightsaber breaks officially after the first Dagobah temple; do not use it until fixed
Reported on the creator's page or the linked sources. Known issue
Dagomir end boss probably needs finishing with a force push
Reported on the creator's page or the linked sources. Known issue
Combat system is marked WIP
Reported on the creator's page or the linked sources. Known issue
Black screen in the headset
This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us
Controllers don't show up
Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us
Stutter or low frame rate
Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us
The mod didn't load at all
Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us
Prefer a guide that talks back?
Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.