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Bprovisional B-tierSN2_UEVR by jbusfield (with Joey Hodge's UEVR backend)

Dive Subnautica 2's alien ocean with tracked hands and a visible body, if your GPU can take it.

The catch: Road to VR says even a 4090 needs low-to-medium settings, and early-access updates can break it.

Get it running Official page

More UEVR compatibility and setup guides

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Launch Kit

Get Subnautica 2 running

0 of 8

Steps are general until you ; then the runtime step matches your headset.

  1. Set your VR runtime

    Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico.

    General step from us
  2. Install Subnautica 2 (Steam)

    Install it and launch it once in flat mode to finish first-time setup, then quit. The creator says it needs Early access (launched 2026-05-14); Road to VR warns any update may break the mod.

    General step from us
  3. Have these ready

    UEVR Nightly · Joey Hodge's custom UEVRBackend.dll · jbusfield profile

    From the creator's guide
  4. Creator step 1

    Get UEVR Nightly.

    From the creator's guide
  5. Creator step 2

    Replace UEVRBackend.dll with Joey Hodge's version.

    From the creator's guide
  6. Creator step 3

    Download the profile from the SN2_UEVR repo.

    From the creator's guide
  7. Creator step 4

    Import it and inject with OpenXR (see LunchAndVR's video).

    From the creator's guide
  8. First launch in VR

    Put the headset on, then start Subnautica 2 the way the creator's guide says. Calibrate your height in the first area.

    General step from us

Stuck?

Road to VR: performance is the main issue; use low-medium and turn off vsync, motion blur, underwater blur and frame generation

Reported on the creator's page or the linked sources. Known issue

Third-party guides: disable autosave first, saving only works outside VR

Reported on the creator's page or the linked sources. Known issue

Early access updates can break the mod

Reported on the creator's page or the linked sources. Known issue

Black screen in the headset

This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us

Controllers don't show up

Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us

Stutter or low frame rate

Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us

The mod didn't load at all

Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us

Prefer a guide that talks back?

Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.