
Subnautica
Grab the seaglide and dive Subnautica's ocean with tracked hands instead of a gamepad.
The catch: Work in progress; Microsoft Store and Oculus-runtime-only setups are unsupported.
Will it run on your rig?
Check my rig
Set your rig to check fit.
Launch Kit
Get Subnautica running
Steps are general until you ; then the runtime step matches your headset.
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Set your VR runtime
This mod runs through SteamVR. Start your headset's PC link first (Quest Link, Air Link or Virtual Desktop), then start SteamVR.
General step from us -
Install Subnautica (Steam)
Install it and launch it once in flat mode to finish first-time setup, then quit. The creator says it needs Latest Subnautica on the default branch (not legacy/experimental).
General step from us -
Have these ready
BepInEx for Subnautica (README lists BepInEx v5.4.23-payload.2.3.0 as known good as of 2024-07-12) · SteamVR or AirLink (Oculus runtime not supported) · Remove Subnautica VR Enhancements and Motion Controls mods first
From the creator's guide -
Creator step 1
Install BepInEx for Subnautica and remove older Subnautica VR mods.
From the creator's guide -
Creator step 2
Download SubmersedVR_VERSION.zip from GitHub Releases (not the source code).
From the creator's guide -
Creator step 3
Extract it into the Subnautica folder; avoid Vortex-style managers that skip steps.
From the creator's guide -
Creator step 4
Add -vrmode openvr to the game launch options and start the game from SteamVR.
From the creator's guide -
First launch in VR
Put the headset on, then start Subnautica the way the creator's guide says. Calibrate your height in the first area.
General step from us
Stuck?
README calls it a work in progress, not polished or bug-free
Reported on the creator's page or the linked sources. Known issue
On Linux via WiVRn the trigger may not fire interact; the A button works
Reported on the creator's page or the linked sources. Known issue
Black screen in the headset
This mod runs through SteamVR. Start your link (Quest Link, Air Link or Virtual Desktop) first, then SteamVR, and only then the game. If SteamVR shows the headset but the game is flat, close the game and launch it again the way the creator's steps say. General tip from us
Controllers don't show up
Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us
Stutter or low frame rate
Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us
The mod didn't load at all
Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us
Prefer a guide that talks back?
Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.