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Aprovisional A-tierUEVR (rated works well with motion controls on UEVR Profiles) by praydog (UEVR); profile authors not confirmedSecurity: Watched for changesExperimental

A space RPG listed among the titles that work well with UEVR motion controls.

The catch: I could not find a profile page, version or hands-on write-up.

Get it running Official page

More UEVR compatibility and setup guides

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Launch Kit

Get The Outer Worlds running

0 of 7

Steps are general until you ; then the runtime step matches your headset.

  1. Set your VR runtime

    Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.

    General step from us
  2. Install The Outer Worlds (Steam)

    Install it and launch it once in flat mode to finish first-time setup, then quit.

    General step from us
  3. Have these ready

    .NET 6.0 runtime (UEVR prerequisite per docs) · UEVR injector (praydog) · SteamVR/OpenVR or OpenXR runtime · Game running on Direct3D 11 or 12

    From the creator's guide
  4. Creator step 1

    Install the .NET 6.0 runtime, then extract UEVR and run UEVRInjector.exe.

    From the creator's guide
  5. Creator step 2

    Check uevr-profiles.com or the Flat2VR Discord for the current profile and import it with Import Config.

    From the creator's guide
  6. Creator step 3

    Start the game, select it and Inject.

    From the creator's guide
  7. First launch in VR

    Put the headset on, then start The Outer Worlds the way the creator's guide says. Calibrate your height in the first area.

    General step from us

Stuck?

Profile page and version not located; compatibility rating comes from an April 2024 article

Reported on the creator's page or the linked sources. Known issue

Black screen in the headset

This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us

Controllers don't show up

Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us

Stutter or low frame rate

Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us

The mod didn't load at all

Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us

Prefer a guide that talks back?

Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.