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Bprovisional B-tierTrackMania Forever OpenXR by jiink

A free racing classic you can finally sit inside, with a proper 3D globe skyline behind the menus.

Needs a gamepad. No motion-controller gameplay: you hold a controller (or use keyboard and mouse) and look around with your head.

The catch: Fiddly setup and a crash with Meta Link; the creator says the code is AI-generated.

Get it running Official page

Will it run on your rig?

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Launch Kit

Get TrackMania Nations Forever running

0 of 9

Steps are general until you ; then the runtime step matches your headset.

  1. Set your VR runtime

    Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.

    General step from us
  2. Install TrackMania Nations Forever (Steam)

    Install it and launch it once in flat mode to finish first-time setup, then quit.

    General step from us
  3. Have these ready

    TrackMania Nations Forever or United Forever · OpenXR runtime set correctly (VDXR for Virtual Desktop, SteamVR OpenXR, or Steam Link) · Fullscreen off and anti-aliasing set to none

    From the creator's guide
  4. Creator step 1

    Download the release zip

    From the creator's guide
  5. Creator step 2

    Unzip next to the TrackMania executable, or install via TMLoader

    From the creator's guide
  6. Creator step 3

    Connect the headset and start your OpenXR runtime

    From the creator's guide
  7. Creator step 4

    In the launcher configure windowed mode with anti-aliasing none

    From the creator's guide
  8. Creator step 5

    Launch the game and press 3 for first-person view; F10 opens VR settings

    From the creator's guide
  9. First launch in VR

    Put the headset on, then start TrackMania Nations Forever the way the creator's guide says. Calibrate your height in the first area.

    General step from us

Stuck?

Crashes with Meta Horizon Link as of v8; use Steam Link or Virtual Desktop

Reported on the creator's page or the linked sources. Known issue

Game window must fit in the monitor and AA/fullscreen must be off or VR does not start

Reported on the creator's page or the linked sources. Known issue

32-bit OpenXR layers such as ReShade can interfere

Reported on the creator's page or the linked sources. Known issue

Shadow baking on some tracks is very slow

Reported on the creator's page or the linked sources. Known issue

Author says the code is entirely LLM-generated

Reported on the creator's page or the linked sources. Known issue

Black screen in the headset

This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us

Controllers don't show up

Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us

Stutter or low frame rate

Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us

The mod didn't load at all

Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us

Prefer a guide that talks back?

Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.