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BB-tierWhiteKnuckleVR by KyaniteRock

Haul yourself up White Knuckle's climb with real grabs, jumps and throws mapped to gestures.

The catch: Item interaction is not physical yet and rendering is heavy.

Get it running Official page

Will it run on your rig?

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Launch Kit

Get White Knuckle running

0 of 8

Steps are general until you ; then the runtime step matches your headset.

  1. Set your VR runtime

    Pick your OpenXR runtime: the Meta Horizon Link app for Link or Air Link, Virtual Desktop's VDXR for Virtual Desktop, or SteamVR for Index, Beyond and Pico. The creator supports SteamVR too; if a later step says "start SteamVR or your VR runtime", this runtime is enough and you can skip SteamVR.

    General step from us
  2. Install White Knuckle (Steam)

    Install it and launch it once in flat mode to finish first-time setup, then quit.

    General step from us
  3. Have these ready

    VR runtime (OpenXR or SteamVR) · Thunderstore mod manager

    From the creator's guide
  4. Creator step 1

    Install WhiteKnuckleVR through Thunderstore.

    From the creator's guide
  5. Creator step 2

    Activate your VR runtime, launch once in flatscreen, then close the game so config files are created.

    From the creator's guide
  6. Creator step 3

    Launch again with the VR runtime active.

    From the creator's guide
  7. Creator step 4

    To play flatscreen set activateVR to false in VRToggle.json.

    From the creator's guide
  8. First launch in VR

    Put the headset on, then start White Knuckle the way the creator's guide says. Calibrate your height in the first area.

    General step from us

Stuck?

Physical item interaction is not implemented yet

Reported on the creator's page or the linked sources. Known issue

Held items are 2D sprites, not 3D models

Reported on the creator's page or the linked sources. Known issue

Multi-pass rendering is demanding; the renderScale setting can help

Reported on the creator's page or the linked sources. Known issue

Black screen in the headset

This mod uses OpenXR. Check the active OpenXR runtime matches how you connect (the Set your VR runtime step), then start Link or Virtual Desktop before the game. General tip from us

Controllers don't show up

Start Link, Virtual Desktop or SteamVR before the game, and make sure the controllers are awake before launch. General tip from us

Stutter or low frame rate

Lower the in-game resolution or render scale first, then shadows and volumetrics. Close overlays you don't need. General tip from us

The mod didn't load at all

Recheck the game version against the creator's page; a game update is the most common cause. Then reinstall the mod files. General tip from us

Prefer a guide that talks back?

Copy a prompt for Claude Code on your PC. It asks before every download or change, and only uses the official page.